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Interviews C.G. Artist

Fady Kadry's Interviews - CGArtist

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Welcome to Fady Kadry. Thank you for accepting our interview.

First of all I’d like to thank you for making this interview with me

1) How was your meeting and how growing the passion for 3D?

I started Looking for 3D educational stuff 2009 after I played Crysis , and after a long journey with games ( I was kind of a game seeker ) , And while serving the internet for 3D tutoring sites I came across Digital tutors , this moment was really great because I finally found what I want , a great door way into 3D world , Autodesk Maya what my program of choice when I started my learning Journey My Passion for 3D , especially sculpting will never End , because Sculpting Make me feel too happy and take me away from any kind of trouble I got either at work or home



2) Can you tell us what were your vocational training and your studies?

My studies were tutorial Based ( most of them ) and books , I learned from Digital tutors , Gnomon and many others , I spent great deal of time studying which I decided not to work or apply for work until I feel that I am good enough to apply for work, And a lot of self experiments which I encourage all of you guys to get used to , it is useful way of gain experience over the software ,

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Daniele Tosti's Interview - C.G. Supervisor Weta Digital

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Diamo il benvenuto su 3Dagain a Daniele Tosti. Grazie per aver accettato la nostra intervista.

1) Ciao Daniele, raccontaci dei tuoi primi passi nella C.G., da dove è nata la tua passione e dove ti ha portato?

Grazie a Voi per l'opportunità di questa intervista su 3DAgain. E' un vero onore! La passione e' nata molti anni fa, intorno alla meta' degli anni 80, quando i primi personal computers entravano nelle case degli Italiani. Mio fratello era molto interessato alle nuove tecnologie. E, una tarda notte di Natale mi sveglio' con la musica di Ghostbusters che suonava dall'omonimo gioco su un Commodore 64.

Quella fu la prima di molte notti passate davanti ad un monitor nella mia carriera. Dai giochi alla grafica non passo molto tempo. Investii tutti i miei risparmi su un Amiga e cominciai a provare tutti i programmi su cui potevo creare immagini.


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