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Dopo pochi mesi dall'uscita della versione 4 Pixologic annuncia in questi giorni l'aggiornamento 4R3. Eccovi un elenco delle novità contenute nella new feature, ovviamente per saprne di più eccovi il link. Zbrush 4R3

  • FiberMesh to create real 3d fiber, fur and hair geometry with export capabilities.
  • New set of dedicated FiberMesh "Groom" brushes and corresponding Brush settings.
  • MicroMesh support to render fibers or single polygons as separate 3D objects.
  • New set of BPR filters and operators to greatly improve your final ZBrush renders
  • BPR Global Shadow and Ambient Occlusion settings simplifying shadow management.
  • New Cavity Mixer used to define different material shaders based on the mesh cavities.
  • Improved small details creation through Alpha and Mask.  Alphas may be placed using TransPose.
  • Surface Smoothness feature detects mesh curvature for Mask creation.

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