Dopo pochi mesi dall'uscita della versione 4 Pixologic annuncia in questi giorni l'aggiornamento 4R3. Eccovi un elenco delle novità contenute nella new feature, ovviamente per saprne di più eccovi il link. Zbrush 4R3
- FiberMesh to create real 3d fiber, fur and hair geometry with export capabilities.
- New set of dedicated FiberMesh "Groom" brushes and corresponding Brush settings.
- MicroMesh support to render fibers or single polygons as separate 3D objects.
- New set of BPR filters and operators to greatly improve your final ZBrush renders
- BPR Global Shadow and Ambient Occlusion settings simplifying shadow management.
- New Cavity Mixer used to define different material shaders based on the mesh cavities.
- Improved small details creation through Alpha and Mask. Alphas may be placed using TransPose.
- Surface Smoothness feature detects mesh curvature for Mask creation.
| < Prec. | Succ. > |
|---|
You need to login or register to post comments.
Discuti questa news nel forum. (0 posts)


